Work / Taunt
Case study
The oldest game there is.
Taunt
Visual Narrative
Platform launch film
Consumer platform — Solana
Taunt is a PvP platform on Solana — players compete against each other, not against the house. We made the film that launched it. Designed and animated end to end: the interface, the features, the games, paced to make the platform feel fast and worth joining rather than to list what it does.











Our AI production studio also made a ten-episode series and a run of short-form films for Taunt's marketing. Entirely AI-generated, no camera.
EP2 — The Hostile Takeover
EP3 — Do you have the balls?
EP4 — Same Species. Same Effing PvP
EP5 — Everything is PvP
EP6 — The Standoff
Short-form — “Fair” Predictions Market
Short-form — Luck.io is GONE
Working with Boldfish has been an absolute pleasure. Both founders are incredibly proactive, easy to work with, and clearly know exactly what they’re doing. Their standards are very high, communication is always clear, and every project has been delivered on time and to a level we’ve been genuinely impressed with.
What I particularly like is that they don’t just wait for instructions. They understand what you’re trying to achieve, bring their own ideas to the table, and constantly look for ways to improve the end result. They’ve been reliable from day one and consistently deliver high-quality AI-led content.
I’d highly recommend Boldfish to anyone looking for a team that is creative, dependable and genuinely cares about the quality of the work they put out.
Project Team
We pride ourselves on an in-depth exploration of every element of the work. Each project is built with precision and restraint, and every decision is made with an intent that shows up in the room.
- AdeebAI Visualiser
- Aashik JoelProject Lead
- Sujith CEditor
- MK PrathapAccount Manager